GetWeaponDamage now obsolete, use ModifyWeaponDamage New PickAmmo method arguments for the weapon item. See ExampleChest Preprocessor symbols and unsafe support Global/ModNPC.CanGoToStatue and OnGoToStatue - Allow modded town npc to teleport to King and Queen statues.
#Tmodloader download generator
dll references automatically placed in ModLoader\references with tModLoader.targets file In-game Mod Source generator utilizing tModLoader.targets file Terraria documentation files auto downloaded Terraria PDB files auto downloaded for better debugging HiDef defaults to true regardless of resolution (better shader support) 2nd level weak-references no longer required for compile Major version dependencies must match for mods referencing other mods to mitigate future versioning bugs $CommonItemTooltip.PercentIncreasedDamage (Please request more common tooltips you'd like to see made available for localization) Main.HidePlayerCraftingMenu for custom UI that hide the craft menu OGG audio support ModTile.IsLockedChest and ModTile.UnlockChest allow for proper locked chest support. ModPlayer.ModifyNurseHeal/ModifyNursePrice/PostNurseHeal/PostSellItem/CanSellItem/PostBuyItem/CanBuyItem - Various hooks to act upon shop purchases, All necessary. ModLoader now ModContent - Many methods are now in ModContent ErrorLogger deprecated, replaced with new Logging system MonoMod support - Allows editing any method ModProjectile Glowmask support A bunch of Update hooks in Mod: PreUpdateEntities, MidUpdateTimeWorld, etc. Global/ModItem.GetHealLife and GetHealMana - Allows dynamic health restore for potions. C# 7 support by default - build.txt no longer requires languageVersion. API ModConfig - Helps mods make per-user and per-server configuration.